Kut production and season victory from the holy sites
In the season race, upgrade the monument to level 20, start the final with two sites, and defend the monument village for 48 hours.
Unlocks: Not only does the world have to build partners, but the Kut season race must be open.
Step by step
- First, make sure that the alliance monument is installed; it takes a monument to build the Kut.
- Kut Monuments In the Holy Places section, select the Prepare March button for the Sky Peak, Kut Valley, or Ötüken Stone.
- Send a normal looting campaign against the NPC guards and win the battle, you must remain in the same alliance between the exit and the outcome of the campaign.
- Each captured area produces 25 Kuts per real hour, with two areas providing 50 Kut per hour, and three areas providing 75 Kut per hour. Players are not placed in the areas; NPC guards are renewed.
- At monument level 20, capture at least two sites. The alliance founder selects Start the Final to begin the 48-hour village defence, announced to the world. Losing sites does not reset a running timer.
- The Season Goal card in the Agenda tracks three steps: Found Kut, Top 3 by monument level, Reach the final. The card shows your monument's rank in the world and the missing levels; clicking it opens the Kut Monument panel.
- Defend the bound village with your army and alliance reinforcements. During the final, the monument village cannot relocate and its owner cannot acquire a shield. The final cannot start with active protection or less than 48 hours remaining in the season. The server verifies victory.
- Each member registered in the alliance who wins at the moment of victory on the championship package open servers wins an additional 5,000 diamonds and permanent Kut Fatihi titles to their current prizes. Take the award from the profile; the special profile frame and the championship engagement remain in his account. The package does not include resources or gold. The rewards of previously closed seasons do not change.
If the affiliated village collapses or leaves the alliance, the monument is suspended. The Alliance founder can reconnect it with the Active Village Stone: 3 levels are lost, construction is cancelled, and defense time is reset. This process is separate from normal village transport.
In the season race, the successful enemy attack on the memorial village lowers the monument by 1 level, cancels the construction and resets the victory counter. The spent building resources are not returned.
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