Faction choice and civilization doctrine
Recognize the lasting fundamental difference of Göktürk, Hun, Avar and Uygur game styles.
How it works
- Göktürk: attack and raid marches made up only of mounted units (raiders and heavy cavalry) travel 12% faster; adding even one archer, spearman, siege master or agent cancels the bonus.
- Hun: loot carried home from victorious attacks and raids increases by 15%.
- Avar: structural damage dealt to the target village on a victory or draw increases by 14%.
- Uyghur: every completed Caravan Market sale pays an extra 16% of the subtotal in gold to the seller's village.
- The faction is chosen separately for each world you join; the bonus applies only in that world.
- In worlds with the new combat rules (new worlds and Ötüken Land – Season 3) all four factions have a unit profile: Hun raiders and heavy cavalry attack +8% / defence −5%, archers attack +4%; Göktürk spearmen and heavy cavalry defence +8% / attack −5%, archers defence +4%; Avar siege masters attack +10%, spearmen attack +4%, heavy cavalry defence +5%; Uygur archers defence +6%, spearmen defence +5%, raiders attack −4%.
- The same worlds have archer cover: in an attack, the strength of archers marching together with spearmen rises by 25% × (spearmen ÷ archers), at most 25%. Example: 100 archers and 50 spearmen give the archers +12,5%.
Step by step
- Compare the main bonus and recommended style of play of the four peoples as they join a new world.
- Choose the people best suited to the plan of unit, trade or siege, which you will often use.
- Reread the active active from the Civilization Doctrine card on the Army screen in the game.
- Master the building, assembly and alliance bonuses to the same goal as your doctrine, or balance the missing area.
Key numbers
- Göktürk
- Mounted unit speed +12% — It is suitable for movement and cavalry-weighted play on the map.
- Hun
- Raid loot +15% — It supports frequent raiding and resource acquisition-oriented play.
- Avar
- Siege power +14% — It stands out in armies focusing on fortification and settlement destruction.
- Uygur
- Trade income +16% — It is suitable for market, caravan and economic growth-oriented play.
The selection of the people is not just a visual choice; it determines your permanent bonus within the world. Make your choice again carefully when joining the new world.
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