Gaining season dominance and conquest points
Contribute to personal and alliance dominance with NPC targets, player villages and capital battles.
How it works
- Dominance points are recorded as a conquest only when the target falls completely: village 750, capital 2,500, NPC settlement 900.
- Season points are credited on every victory: as many points as the structural damage dealt, plus the same bonus if the target fell.
- In the default breach mode the capital is not destroyed; the attacker who breaches it earns 1,200 season points but no conquest record or dominance points.
- Normal NPC camps always survive with at least 1 health; so the 900-point NPC conquest practically never happens and NPC raids give season points through damage.
- The conquest record goes to the owner of the march that struck the final blow and to their alliance at that moment; the alliance score is the sum of its members' conquests.
Step by step
- Open the Season Domination card on the world map.
- Examine NPC, village, center, and alliance contribution counters separately.
- Check on the pre-campaign target card to see if it had been conquered before and the current possessor of control.
- Confirm the conquest record on the successful post-war target card and the level of dominance you earned.
- Track your personal loot/attack progress from the rankings in the profile; your alliance contribution from the alliance screen.
It is safer to establish sustainable dominance with regular resources, NPC and player targets rather than a single high-scoring attack.
Who struck the final blow to the target, the target type, and current season rules can affect the conquest record.
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