Balanced growth of the economy
Establish a permanent working settlement without creating a resource bottleneck.
How it works
- Warehouse capacity can never fall below 110% of the most expensive next building upgrade; so when a warehouse is full you usually have enough for an upgrade (see Resources → How is warehouse capacity calculated?).
- Production is a base value with a chain of multipliers; Council duties, specialisations and alliance level stack on top of each other (see Resources → How is hourly production calculated?).
- Gold comes only from the Founder's Yurt, the Caravan Market and the Khaganate Yurt; you need it for founding an alliance, Council actions and market taxes, so never let it hit zero.
Step by step
- Compare the costs of the next two buildings and troop targets in advance.
- Put the production building of the most frequently depleted resource one level ahead.
- Check warehouse capacity whenever you open Agenda.
- Leave a share for market, assembly, and alliance transactions without completely spending the gold.
Rapid development comes not from the highest single building; it comes from the lines of production, construction and training that do not remain empty.