13.02 · Strategy and frequent mistakes

Checklist before sending march

Reduce the risk of incorrect target, missing transport, and vulnerable villages.

How it works

  • Rules decide who you can attack: the origin village must be at least Stage 4, the stage difference to the target can be at most 4 (no limit for a village whose owner has not played for 7 days), and no protection or diplomacy block may apply (see World → Who can you attack?).
  • When you attack the same target again within 6 hours, loot drops to 75% on the second attack, 55% on the third and 35% from the fourth onward.
  • Loot is capped by the carrying capacity of the surviving soldiers; the more you lose, the less you carry home.
  • Soldiers assigned to a defence post cannot march; check your idle troop count.

Step by step

  1. Check that you are ordering from the right active village.
  2. Confirm target type, player name, coordinate, and distance.
  3. See if there are enough defenses left in his village after the troops that were sent.
  4. Check the road food, the slowest troop, return time, and carrying capacity.
  5. Make agent discovery first, if possible, in the player target.

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