Defense checklist in incoming attack
Use the remaining time correctly and don't rely on support that won't catch up.
How it works
- Only reinforcements that reach the village before the attack lands count in the defence; late troops do not change the result.
- Tower posts accept archers only, the Main Gate takes spearmen and heavy cavalry; every soldier on a post adds a defence bonus (see Army → Placing defenders on the wall, towers and main gate).
- After a heavy defeat a recovery shield may be granted automatically: 12 hours of immunity, a 48-hour aid window and repair credits (see First steps → Beginner protection and shields).
- In breach mode the capital is not destroyed; the Khaganate Yurt's integrity drops to 10% and you receive protection for 6 hours ÷ world speed.
Step by step
- Confirm the village targeted by the attack.
- Compare arrival time to village defense and alliance reinforcement times.
- Fill the positions with idle troops and choose the appropriate battle tactic.
- Open the Alliance call early; only include the supplements that will arrive in time.
- Check the post-war report, losses, and need for repairs.
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