01.06 · First steps and basic controls

Changing the world or season host

View the worlds connected to your account and switch to the appropriate one.

How it works

  • Worlds carry the statuses planned, open, locked, ended and archived; new registrations are only possible on planned or open worlds that accept sign-ups.
  • World speed can be 1, 1.5, 2 or 3; march, caravan and construction durations are divided by this speed, the season calendar does not change.
  • The default season length is 90 days (planned between 30 and 90); the end date is start + duration and is not affected by world speed.
  • If you have an unclaimed reward from a closed season, you must claim it before joining a new world.
  • Villages, resources and armies do not move between worlds; diamonds, titles and achievements stay on your account.

Step by step

  1. Open the Active Server card in Agenda.
  2. Examine the worlds you participate in and new seasons that accept recording.
  3. Select the world card to return to the current world; identify the tribe and starting zone as you join the new world.
  4. After approval, the village in the new world starts at Stage 1; your old season record is preserved in the archive.

Villages, resources, and armies do not move between worlds.

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