Changing the world or season host
View the worlds connected to your account and switch to the appropriate one.
How it works
- Worlds carry the statuses planned, open, locked, ended and archived; new registrations are only possible on planned or open worlds that accept sign-ups.
- World speed can be 1, 1.5, 2 or 3; march, caravan and construction durations are divided by this speed, the season calendar does not change.
- The default season length is 90 days (planned between 30 and 90); the end date is start + duration and is not affected by world speed.
- If you have an unclaimed reward from a closed season, you must claim it before joining a new world.
- Villages, resources and armies do not move between worlds; diamonds, titles and achievements stay on your account.
Step by step
- Open the Active Server card in Agenda.
- Examine the worlds you participate in and new seasons that accept recording.
- Select the world card to return to the current world; identify the tribe and starting zone as you join the new world.
- After approval, the village in the new world starts at Stage 1; your old season record is preserved in the archive.
Villages, resources, and armies do not move between worlds.