02.03 · Resources, production and capacity

Increasing resource production

Production buildings and development bonuses are the foundation of the economy.

How it works

  • Chain order: base → Council duty multipliers → specialisation percentages → wood ×1.30 → world economy multiplier (default 0.72) → alliance level bonus → stone ×1.25 × 1.6.
  • The largest base contribution comes from production buildings: Lumber Camp 1,150 wood per level, Food Tent 1,050 food, Smithy 450 iron and 150 wood.
  • Every Founder's Yurt level raises all five resources at once (base: 540 wood, 450 stone, 710 food, 420 iron, 110 gold).
  • Iron has no separate boost; the Founder’s Yurt adds 420 and the Smithy 450 iron/h per level, and only the shared multipliers apply to them.
  • Every village stage also raises the base of all five resources: 120 wood, 100 stone, 160 food, 60 iron, 25 gold.
  • The alliance level rises by 1 for every 50,000 resources donated; each level adds 0.5% to all production, peaking at 9.5% at level 20.
  • Council duties are multipliers: Khaganate administration gives +5% to all production at level 1 and each further office level adds +1%.

Step by step

  1. Open the production category in the city.
  2. Select the production building of the resource you need.
  3. Check the cost and duration, and then install or upgrade the Structure.
  4. Follow general bonuses such as Founder's Yurt, specialities, parliamentary duties, and temporary production support.

The Lumber Camp unlocks at Stage 2 and the Food Tent at Stage 3. Other production options appear on the Development Path.

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