Increasing resource production
Production buildings and development bonuses are the foundation of the economy.
How it works
- Chain order: base → Council duty multipliers → specialisation percentages → wood ×1.30 → world economy multiplier (default 0.72) → alliance level bonus → stone ×1.25 × 1.6.
- The largest base contribution comes from production buildings: Lumber Camp 1,150 wood per level, Food Tent 1,050 food, Smithy 450 iron and 150 wood.
- Every Founder's Yurt level raises all five resources at once (base: 540 wood, 450 stone, 710 food, 420 iron, 110 gold).
- Iron has no separate boost; the Founder’s Yurt adds 420 and the Smithy 450 iron/h per level, and only the shared multipliers apply to them.
- Every village stage also raises the base of all five resources: 120 wood, 100 stone, 160 food, 60 iron, 25 gold.
- The alliance level rises by 1 for every 50,000 resources donated; each level adds 0.5% to all production, peaking at 9.5% at level 20.
- Council duties are multipliers: Khaganate administration gives +5% to all production at level 1 and each further office level adds +1%.
Step by step
- Open the production category in the city.
- Select the production building of the resource you need.
- Check the cost and duration, and then install or upgrade the Structure.
- Follow general bonuses such as Founder's Yurt, specialities, parliamentary duties, and temporary production support.
The Lumber Camp unlocks at Stage 2 and the Food Tent at Stage 3. Other production options appear on the Development Path.
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