In-building expertise development
Some structures offer permanent specialist options separate from the main level.
How it works
- 30 modules: one module from the military, production and logistics branches in each of the 10 buildings; each module has at most 5 levels.
- Requirement: building level ≥ 2 + current module level × 3 (at most 20) → 2, 5, 8, 11 and 14 in turn.
- Duration: 30/60/90/120/180 s for levels 1–5, divided by world speed; the specialisation queue is separate from the construction and stage queues.
- The cost starts from the module's profile and wood, stone, food and iron grow ×2.02 per level; gold grows as (base + level × 55) × 1.78^level.
- Example (Economy profile): level 0→1 = 980 wood / 620 stone / 760 food / 260 iron / 95 gold; level 2→3 = 3,999 / 2,530 / 3,102 / 1,061 / 650.
- The cost is deducted when the order is placed; the effect applies only when the job completes.
Step by step
- Select the building with expertise.
- Switch to the Specialty section on the building panel.
- Compare the impact, level and conditions of the expertise you want.
- Start development if the resource is sufficient; follow progress Agenda.
The development of the village step by order of specialisation is not completed instantly; the result is not implemented before the active work is finished.
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