06.09 · World map and marches

Plunder march: loot without touching buildings

In worlds where the new battle rules are on, send a Plunder march to a player village instead of an Attack.

Unlocks: In worlds with the new combat rules (new worlds and Ötüken Land – Season 3); the faction note on the Army screen lists these rules.

How it works

  • In the march plan, Attack and Plunder options appear for a player village target; there is no plunder at NPC settlements.
  • Victory and defeat are decided with the defender's strength raised by 5%. Example: an army plundering a village of 980 strength with 1.000 strength loses, because the defender counts as 1.029.
  • The loss curve is calculated as in a normal battle, then both sides' losses are multiplied by ×0,6.
  • On victory, loot is calculated as in a normal attack: 20% of the target's wood, stone and food stock, 15% of iron, 10% of gold, up to carrying capacity.
  • Attack and defense points are recorded as normal; since there is no building damage, no season siege points are generated.
  • A PLUNDER MARCH note appears on both sides of the report.

Step by step

  1. Select the player village on the world map and open the attack march.
  2. Select your units and mark Plunder as the march type.
  3. Check the tactic and travel time, then send the march.
  4. On return, review the loot and losses in the report in the Töre Ledger.

Key numbers

Savunan
+5% strength — The result is decided with this strength; a close battle can lose the plunder.
Losses
×0,6 — Both sides' losses are 60% of a normal battle.
Building damage
None — Village health does not drop; there is no destruction, siege points or conquest.

A plunder march can be sent even without Siege Masters; there is no building damage in plunder anyway.

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